THG Spring Kit, 2nd Meric Moir - Jack's Renaissance by JohnnyMilton

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Total Cards: 49
Total Influence: 15 / 15

Identity

Agenda (11)

Asset (3)

ICE (15)

Operation (19)

Upgrade (1)

Identity

Breaker Bay (2)

Chrome City (2)

Core Set (21)

Double Time (1)

First Contact (2)

Future Proof (2)

Honor and Profit (1)

Opening Moves (3)

Order and Chaos (6)

Second Thoughts (3)

The Underway (2)

The Universe of Tomorrow (1)

What Lies Ahead (3)

Identity

Haas-Bioroid (2)

NBN (5)

Neutral (12)

Weyland Consortium (30)

ICE Costs

ICE Strength

Opening Hand Odds

  • 3 or more ices : 0%
  • 2 or more ices : 0%
  • 1 or more ices : 0%
  • 3 or more ices costing 3 or less : 0%
  • 2 or more ices costing 3 or less : 0%
  • 1 or more ices costing 3 or less : 0%
  • no agenda : 100%
  • 1 agenda : 0%
  • 2 agenda : 0%
  • 1 of a 3 copies of the desired card : 25.7%
  • 1 of a 2 copies of the desired card : 18.7%

Hand Generator

Deck Change Log

  • This deck finished 2nd after round at the THG Spring Kit in Nanaimo, Canada on the 2016-04-03