Gorman Drip v1
Criminal - Program - Virus
Opening Moves
- Cost: 1
- Memory Unit(s): 1
- Influence: 1
Whenever the corp spends a [Click] to draw 1 card or gain 1[Credits] (not through a card ability), place 1 virus counter on Gorman Drip v1.
[Click], [Trash]: Gain 1[Credits] for each virus counter on Gorman Drip v1.
Simple in principle, a drip virus drains fractions of currency from their accounts into yours.
Illustrator: Shawn Ye Zhongyi
Gorman Drip v1 is also played in 0.67% of the Criminal deck with an average quantity of 2.67 per Criminal deck.
Check some deck(s) with Gorman Drip v1
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Helsinki GNK January, 2nd Kari Lehikonen - Noiseshop (Opening Moves, Cyber Exodus, Creation&Control)
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